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	<title>aladinoDEBERT.com</title>
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	<link>http://aladinodebert.com</link>
	<description>info.work.contact.news</description>
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		<title>Cisco &#8220;Human Network&#8221;</title>
		<link>http://aladinodebert.com/cisco-human-network/</link>
		<comments>http://aladinodebert.com/cisco-human-network/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 18:16:37 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[CD.VFX Supervisor]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/?p=693</guid>
		<description><![CDATA[100% CGI, this spot is for the latest campaign for Cisco via agency OgilvyWest. I was the Creative Director of a team at Digital Domain that worked non-stop through the holidays. I even got to do animation on a few shots&#8230; a rare event these days! Directed by fellow Mothership director David Rosenbaum.]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">100% CGI, this spot is for the latest campaign for Cisco via agency OgilvyWest. I was the Creative Director of a team at Digital Domain that worked non-stop through the holidays. I even got to do animation on a few shots&#8230; a rare event these days! Directed by fellow Mothership director David Rosenbaum.</p>
<p style="text-align: justify;"><p><a href="http://aladinodebert.com/cisco-human-network/"><em>Click here to view the embedded video.</em></a></p></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Call of Duty &#8220;Modern Warfare 3&#8243;</title>
		<link>http://aladinodebert.com/call-of-duty-modern-warfare-3/</link>
		<comments>http://aladinodebert.com/call-of-duty-modern-warfare-3/#comments</comments>
		<pubDate>Tue, 08 Nov 2011 23:03:55 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[CD.VFX Supervisor]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/?p=673</guid>
		<description><![CDATA[Official trailer for the latest installment of Call of Duty. I was the Creative Director of a team at Digital Domain that worked non-stop for three weeks. We were responsible for the entire opening sequence and the ending (all the &#8220;NYC&#8221; shots). Set extensions, weapons, aircraft, etc. A hoot to make, the agency was 72andsunny [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Official trailer for the latest installment of Call of Duty. I was the Creative Director of a team at Digital Domain that worked non-stop for three weeks. We were responsible for the entire opening sequence and the ending (all the &#8220;NYC&#8221; shots). Set extensions, weapons, aircraft, etc. A hoot to make, the agency was 72andsunny and it was directed by Peter Berg.</p>
<p style="text-align: justify;"><p><a href="http://aladinodebert.com/call-of-duty-modern-warfare-3/"><em>Click here to view the embedded video.</em></a></p></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Official Call of Duty: Modern Warfare 3 &#8211; The Vet &amp; The n00b</title>
		<link>http://aladinodebert.com/official-call-of-duty-modern-warfare-3-the-vet-the-n00b/</link>
		<comments>http://aladinodebert.com/official-call-of-duty-modern-warfare-3-the-vet-the-n00b/#comments</comments>
		<pubDate>Mon, 07 Nov 2011 16:35:26 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/?p=670</guid>
		<description><![CDATA[This is what kept me working non-stop for three weeks! I was the Creative Director on the job, and we were responsible for the entire opening sequence and the last few shots (all the NYC shots). Shot at the Universal lot&#8230;]]></description>
			<content:encoded><![CDATA[<p><a href="http://aladinodebert.com/official-call-of-duty-modern-warfare-3-the-vet-the-n00b/"><em>Click here to view the embedded video.</em></a></p>
<p style="text-align: justify;">This is what kept me working non-stop for three weeks! I was the Creative Director on the job, and we were responsible for the entire opening sequence and the last few shots (all the NYC shots). Shot at the Universal lot&#8230;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Friskies &#8220;Puss In Boots&#8221;</title>
		<link>http://aladinodebert.com/friskies-puss-in-boots/</link>
		<comments>http://aladinodebert.com/friskies-puss-in-boots/#comments</comments>
		<pubDate>Wed, 26 Oct 2011 00:09:51 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[Director]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/?p=660</guid>
		<description><![CDATA[A spot I directed for the agency Avrett Free Ginsberg in New York, this is a Purina-Dreamworks tie-in for the movie &#8220;Puss In Boots&#8221;.]]></description>
			<content:encoded><![CDATA[<p><a href="http://aladinodebert.com/friskies-puss-in-boots/"><em>Click here to view the embedded video.</em></a></p>
<p>A spot I directed for the agency Avrett Free Ginsberg in New York, this is a Purina-Dreamworks tie-in for the movie &#8220;Puss In Boots&#8221;.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gears of War 3, &#8220;Brothers To The End&#8221; (Director&#8217;s Cut)</title>
		<link>http://aladinodebert.com/gears-of-war-3-brothers-to-the-end-directors-cut/</link>
		<comments>http://aladinodebert.com/gears-of-war-3-brothers-to-the-end-directors-cut/#comments</comments>
		<pubDate>Tue, 27 Sep 2011 00:12:39 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[Director]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/?p=655</guid>
		<description><![CDATA[Here&#8217;s a :60 version made up of material from the GOW3 series of spots I directed for the launch of the new game (you can see the actual spots on my News page). Shot with 5 cameras (Two Phantoms, two REDS and a Canon 5D).]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Here&#8217;s a :60 version made up of material from the GOW3 series of spots I directed for the launch of the new game (you can see the actual spots on my <a title="Gears of War 3, Armageddon" href="http://aladinodebert.com/gears-of-war-armageddon/">News</a> page). Shot with 5 cameras (Two Phantoms, two REDS and a Canon 5D).</p>
<p style="text-align: justify;"><p><a href="http://aladinodebert.com/gears-of-war-3-brothers-to-the-end-directors-cut/"><em>Click here to view the embedded video.</em></a></p></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Gears of War 3, Armageddon</title>
		<link>http://aladinodebert.com/gears-of-war-armageddon/</link>
		<comments>http://aladinodebert.com/gears-of-war-armageddon/#comments</comments>
		<pubDate>Wed, 21 Sep 2011 23:09:02 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/?p=631</guid>
		<description><![CDATA[Here&#8217;s the last of five spots I did for the new GOW game.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the last of five spots I did for the new GOW game.</p>
<p><a href="http://aladinodebert.com/gears-of-war-armageddon/"><em>Click here to view the embedded video.</em></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gears of War 3, Launch Videos</title>
		<link>http://aladinodebert.com/596/</link>
		<comments>http://aladinodebert.com/596/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 23:26:07 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/wordpress/?p=596</guid>
		<description><![CDATA[Here are 2 through 4 of a series of videos I directed for the Gears of War 3 launch. About 90% practical, shot with 5 cameras: Two Phantom, shooting at 1200 fps, two REDS shooting at 120 fps and a Canon 5D. A Director&#8217;s Cut montage of all videos will be posted as soon as [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Here are 2 through 4 of a series of videos I directed for the Gears of War 3 launch. About 90% practical, shot with 5 cameras: Two Phantom, shooting at 1200 fps, two REDS shooting at 120 fps and a Canon 5D. A Director&#8217;s Cut montage of all videos will be posted as soon as the rest are revealed!</p>
<p style="text-align: justify;">Here&#8217;s a link to the website: <a href="http://gearsofwar.xbox.com/en-US/brotherstotheend">GOW3</a></p>
<p>Gears of War 3 &#8211; Brothers To The End (Video 2 of 5) &#8211; Chapter One: The Emergence</p>
<p><iframe src="http://www.youtube.com/embed/sz9kX4jvJUk" frameborder="0" width="600" height="437"></iframe></p>
<p>Gears of War 3 &#8211; Brothers To The End (Video 3 of 5) &#8211; Chapter Two: The Hollow</p>
<p><iframe src="http://www.youtube.com/embed/lfFE3FBadeI" frameborder="0" width="600" height="437"></iframe></p>
<p>Gears of War 3 &#8211; Brothers To The End (Video 4 of 5) &#8211; The Final Chapter &#8211; The Lambent</p>
<p><iframe src="http://www.youtube.com/embed/Y7wWN5XMfPM" frameborder="0" width="600" height="437"></iframe></p>
]]></content:encoded>
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		<item>
		<title>2010 Montage</title>
		<link>http://aladinodebert.com/2010-montage/</link>
		<comments>http://aladinodebert.com/2010-montage/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 23:10:55 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[CD.VFX Supervisor]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/wordpress/?p=558</guid>
		<description><![CDATA[Here&#8217;s a 2010 montage of my work (2011 coming up soon!)]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a 2010 montage of my work (2011 coming up soon!)</p>
<p><iframe src="http://player.vimeo.com/video/12967419" width="600" height="338" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
]]></content:encoded>
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		<item>
		<title>Brothers In Arms &#8220;Furious 4&#8243;</title>
		<link>http://aladinodebert.com/bros/</link>
		<comments>http://aladinodebert.com/bros/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 23:00:59 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[Director]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/wordpress/?p=34</guid>
		<description><![CDATA[Trailer I directed for Ubisoft&#8217;s new Brothers In Arms-related game. With certain Inglorious Basterds influences&#8230; The client gave us free reign to create as much mayhem as we liked, as long as we showcased each character and each character&#8217;s melee weapon of choice. A definitely hoot to create I must say, perhaps too much fun [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/24834309" frameborder="0" width="600" height="338"></iframe></p>
<p style="text-align: justify;">Trailer I directed for Ubisoft&#8217;s new Brothers In Arms-related game. With certain Inglorious Basterds influences&#8230; The client gave us free reign to create as much mayhem as we liked, as long as we showcased each character and each character&#8217;s melee weapon of choice. A definitely hoot to create I must say, perhaps too much fun given the content.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Audi &#8220;Beauty in Engineering&#8221;</title>
		<link>http://aladinodebert.com/audi/</link>
		<comments>http://aladinodebert.com/audi/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 22:59:31 +0000</pubDate>
		<dc:creator>Aladino Debert</dc:creator>
				<category><![CDATA[Director]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://aladinodebert.com/wordpress/?p=28</guid>
		<description><![CDATA[This is a 100% CGI spec spot I designed and directed as a showcase of my work and the studio I used to work for, Radium/ReelFX. A labor of love, it started as a pitchbook  and it has appeared in numerous publications, including Motionographer, was chosen as &#8220;Best of 2010&#8243; on Stash Magazine, and was [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/18443882?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="600" height="338"></iframe></p>
<p style="text-align: justify;">This is a 100% CGI spec spot I designed and directed as a showcase of my work and the studio I used to work for, Radium/ReelFX. A labor of love, it started as a <a title="Audi Pitchbook" href="http://aladinodebert.com/wordpress/audi-pitchbook-2/">pitchbook</a>  and it has appeared in numerous publications, including Motionographer, was chosen as &#8220;Best of 2010&#8243; on Stash Magazine, and was a Top 10 finalist for the 2010 AICP show.</p>
]]></content:encoded>
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